Milo

Milo is a halfling Rogue in Arkandria. When King Bjaadhe invaded, a fleet of pirates from across the Crooked Sea attacks his crew. He was the only survivor.

Someday, he hopes for a new ship to sail and take revenge on them.

He enjoys sailing ships and he can make friends over a pint of ale.

His incredible sleight of hand means that he usually can't help but steal a few coins out of the pockets of passers-by, or leave a small trinket in the open.

Stats
Strength:6, Dexterity:17, Constitution:9, Intelligence:15, Wisdom:13, Charisma:12

Speed: 25ft, HP:7, Armor Class: 16, 5+ Initiative, 13PP

Hit dice: 1d8

Items
A club, 50ft silk rope, rabbit foot, common clothes, rapier, shortbow (20 arrows), Pack (Explorer), Armor (leather), two daggers, thieves tool, spell book, rations (8), compass, map of J'havv

24-GP 0-SP 5-CP

Played by user: t.shires